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Walktrough : 2. Crocodile Cauldron

2. Crocodile Cauldron

  2005.06.25. 18:49


o--------------------------o
| 3.02: Crocodile Cauldron |
o--------------------------o


~~~~~~~~~~~~~~~~~~
~~ Hot-Head Hop ~~
~~~~~~~~~~~~~~~~~~

Enemies       : Neek, Klobber, Klampon, Zinger, Kruncha
Bonus Rooms   : #11-13
Animal Helpers: Squitter
Difficulty    : 2.5/10


At the start, team throw up on top of the entrance to pick up a dark
Treasure Chest, and head right to break it on a Neek for a Green Balloon.
Pick up the regular Treasure Chest, and throw it at the Klobber to get your
"K" before using the crocodile heads to jump to the next ledge.  Pick up the
DK Barrel, throw it at the Klobber on the right, take its barrel while you
head right over the crocodile heads (including the brown one which launches
you through the air) to the next ledge.

Throw your barrel at the Klobber to send it back into its barrel, and then
use the Treasure Chest to kill it to get a Banana Token.  Use the sets of
crocodile heads to launch yourself across the lava fields, and when you see
the DK Barrel, use it on the lower Klampon, followed by using the Treasure
Chest on the higher one.  Jump up to claim the Kannonball, and then jump up
to get your "O".

Head right across the two sets of crocodile heads and land with Klampons
till you come to the Kannon (which requires you to jump in with the
Kannonball).  This will blast you into Bonus Room #11!  In this Bonus Room,
use the crocodile heads to bounce across the lava field, collecting every
star.  Go tot he right side to collect your Kremkoin.  You return through
the Star Barrel, and then take the crocodile head bounce to the next ledge.

Bust the DK Barrel, and then go crack the Squitter crate to get your spider
buddy Squitter.  You will see a Banana formation of a 'Y', but we are going
to use the A, L, or R Button to form a web platform, get into it, do it
again, and keep climbing till you find the DK Coin hovering over said
Bananas.  Head off to the right again, using the Y Button to waste all the
Neeks, and again make web platforms to grab the Banana Token hovering above
the Bananas forming the 'A'.  Jump to the "N", and use the crocodile head to
launch to the next ledge.

Clear the three Klampons out as you climb, and then clear the Zinger out
before you make your way across the lava via crocodile heads of course.  Now
you will see two Bananas, and two more Bananas a little higher and to the
right.  This is your clue to start making web platforms following the path
laid down by the Bananas.  This will take you to a Bonus Barrel, which is
Bonus Room #12!  This is a vertical room that requires you to use your web
platforms to get to the Kremkoin at the top of the room.  You land on a
platform with a Kruncha, so wipe him out, and use your web platform to get
the "G", and then the Banana trove above it.

Jump into the Launcher Barrel, and you will land on a platform with two
Klampons for you to kill.  Next, use your web platforms to reach the Bonus
Barrel to enter Bonus Room #13!  In this room, follow the Bananas over the
lava pit with your web platform till you find the ledge on the right that
houses the Kremkoin.  You land to get the honour of wrecking the two
Klampons once more, and then head right past the no Squitter sign, which
will reward you with a Red Balloon.  Use the crocodile head to launch
yourself high enough to get the end of level prize!


This will open up two paths to follow, one through to another level, and to
a Klubba's Kiosk.  As of right now, we have no business with him, because he
requires 15 Kremkoins for his toll before you can cross his bridge.  We
should keep him in mind though, because who would not want to see where that
barrel will take you sometime in the future?


~~~~~~~~~~~~~~~~~~~~
~~ Kannon's Klaim ~~
~~~~~~~~~~~~~~~~~~~~

Enemies       : Neek, Kannon, Kruncha, Flitter, Klomp, Necky
Bonus Rooms   : #14-16
Animal Helpers: None
Difficulty    : 4/10


Kill the two Neeks, and then use Dixie's helicopter jump (hold the Y Button
while in the air) out over the pit to the right.  You will land in a Bonus
Barrel, which takes you to Bonus Room #14!  In this room, head right to use
a roll jump out over the pit, and you will land on a ledge with the DK Coin!
jump into the barrel as Dixie, run left to where you jump into the Dixie
Barrel, jump up the platforms where you jump into the barrel as Dixie, tag
Diddy in, jump into the barrel as Diddy, tag Dixie in, jump into the barrel
as Dixie, and then run right to claim your Kremkoin!

You will blat out to end up on the higher ledge, so jump to the hook, and
jump down between Kannon's shots before you start to use the Arrow Barrels.
You land by two TNT Barrels, so use one on the Neek, and the second on a
Kruncha.  Now here is a special shortcut for you: roll jump to the bucket
hanging underneath the floor, and you will be launched to a room with a
Banana '!', and then after that you go to the finish for the level!
Following the regular route of the level, use the Arrow Barrels to first get
the "K", and then to land on the Klomps platform (bouncing the Klomps as you
do so).

Take the Launcher Barrel, bounce off of one of Kannons barrels if you need
your partner Kong back, and bounce off of Kannon to the Arrow Barrel.  Shoot
to the next Arrow Barrel, and then go right, timing your jump so you miss
the Zinger while you bounce off of the Flitter.  you will land in a Launcher
Barrel set, which will give you some Bananas as well as a Banana Token
before throwing you to the Arrow Barrel you were last in.  Go left using the
Arrow barrels and the Flitter to reach the Launcher Barrel, which puts you
on a platform with a TNT Barrel.  Go right (ignore the TNT Barrel), and
bounce off of one of the barrels from Kannon to reach the "O" floating high
over the two platforms.

Now use the TNT Barrel on Kannon, then kill the Klomp, and then go to the
next platform to wipe Kannon out before you head up in the Arrow Barrel.
Bust the Star Barrel, whack the Zinger with the DK Barrel, and head across
the Arrow Barrel set dodging the Zingers as you go.  Use the TNT Barrel on
the Zinger after you jump on the diving Necky, and then use Dixie's
helicopter spin to get a Banana Token before launching to the next ledge.
Go to the left side of the ledge, team up, jump off the ledge, and use your
team throw to enter the Bonus Barrel to get to Bonus Room #15!  Follow the
path of the Arrow Barrels to reach the top of the vertical room to get your
Kremkoin reward.  You land back on the ledge you leapt from, so get rid of
the two Neckies, and proceed right to jump in the Arrow Barrel when the
Zinger is not blocking your path.  You land in another Arrow Barrel, and
you must launch yourself left past a horizontally patrolling Zinger (go when
it is in the lower half of its downward path).  Grab the TNT Barrel, and
throw it at Kannon before you go up the next set of Arrow Barrels (once
again timing your advancement with the Zingers locations).  On your next
platform, kill the Necky, roll jump to the Diddy Barrel, and collect the "N"
while zipping around (if you have Diddy) collecting Bananas as well as a
Banana Token.

Go left across the Arrow Barrels, past the one Zinger, and when you reach
the next ledge, take a leap of faith at the solo Banana.  You should bounce
off of a flying barrel, so bounce right off of Kannon (to thank him for his
help), and into the Bonus Barrel to get into Bonus Room #16!  Bounce your
way across the pit on the back of the Flitters to find the Kremkoin on the
right.  You will bounce off of two Neckies on your return, then grab the
Treasure Chest to bust on the next Necky to get the "G".  Jump right,
dispatch the Necky, and then use the last Necky in the level to bounce up
high enough to win your end of level prize!


~~~~~~~~~~~~~~~~~
~~ Lava Lagoon ~~
~~~~~~~~~~~~~~~~~

Enemies       : Neek, Klampon, Flotsam, Lockjaw, Click-Clack
Bonus Rooms   : #17
Animal Helpers: Clapper, Enguarde
Difficulty    : 2.5/10


In this level, you must use your animal helper Clapper to get the water
cooled down so you can swim in it.  Never enter that water when it is bright
red (or your Kong will feel the "heat"!).

Cool the water with Clapper, swim through the area for 14 Bananas total, and
jump to the stack of crates.  Kill the Klampon, cool the water, and swim
right past the Flotsam to where you jump back to the ledge.  Take out the
Klampon, give Clapper a bump, and head down the left side to get the "K".

Now head right past the two Flotsam to land in the Arrow Barrel, and hold
left as you fly to get yourself a Banana Token.  Go left, hit Clapper, go
into the water, stay close to the top so you can grab the "O" before making
your way to the end of this water section, where you can bust the Star
Barrel.

A Kaboing blocks your path, so wipe him out before continuing left to get
Clappers help in cooling the water.  go down to the bottom, and go through
the false wall on the right to find Enguarde.  Head left, plowing through
the Puftups, and go up till you can go no higher, where you must dismount
Enguarde (press the X Button) to go up and hit Clapper, causing the water to
cool, and to rise.  Now, go up through the narrow passage with the Lockjaws,
and be sure to snag the "N" along the roof before you get to dry land.  Go
past the no Enguarde sign, grab the Steel Rimmed Barrel, and fall back one
ledge to bust open the wall to find Bonus Room #17!  Use Enguarde on the
Puftups, and Flotsams to win your Kremkoin.  Go right when you return, and
roll attack the Click-Clacks before you get to cool the water for another
swim.  Run the gauntlet of the Puftups, and go to the bottom right
corner of the narrow vertical passage to find the "G" before you get to the
ledge with the Clapper.

Hit the Clapper, swim through the false floor below you, and get the
Exclamation Mark Barrel to become invincible, and swim right then up
following the Banana trail to a Launcher Barrel.  Quickly swim up to the top
of the water, jump out, rid yourself of the Klobber, and then jump into the
Cannon Barrel to get the end of level prize!


~~~~~~~~~~~~~~~~~~
~~ Red-Hot Ride ~~
~~~~~~~~~~~~~~~~~~

Enemies       : Klomp, Klobber, Flitter, Kruncha, Zinger, Click-Clack, Neek
Bonus Rooms   : #18-19
Animal Helpers: Rambi
Difficulty    : 5.5/10


Team throw above the entrance to win yourself two Banana Tokens (they are
invisible), and then face a Klobber.  Jump to the hot air balloon, and push
off the steam vent to go right across the lava field.  Use the barrel you
brought along on the Krusha, jump to the hot air balloon, and get the "K"
before going to the right to the next ledge.

Us the team throw to bust the Rambi crate from below, then throw yourself up
to the ledge to get Rambi.  Head right to the hot air balloon (plowing the
Klobbers as you go), and plow through the Zingers as you collect Bananas,
Banana Tokens, and the "O" (oh my!).

Jump to the Kruncha hot air balloon to get another Banana Token, and then go
right to the land, where you will use Rambis super charge to bust the wall
to reveal Bonus Room #18!  Run to the right destroying all of the Klomps and
Flitters to get your Kremkoin.  You come down to the level right by the no
Rambi sign, which will reward you with a Banana Bunch.  Destroy the
Click-Clack, jump the gap, jump the Kruncha, hit the Star Barrel, get on the
hot air balloon, and ride it to the Bonus Barrel on the left to get to Bonus
Room #19!  Use the hot air balloon and the steam vents to get all the stars
here to cause the Kremkoin to appear on the right ledge.

You come back beside the Star Barrel, so head right onto the hot air
balloon, pick up the DK Barrel, and head right past the Zinger to the next
steam vent.  Stop on it for about a second, then go right between the
Flitters to reach the next steam vent with your barrel still intact.  Now
you must jump straight up and toss it at the top Zinger so you can get the
"N", and more importantly, the DK Coin!

Head right to jump onto the hot air balloon that has a Neek guarding a TNT
Barrel, grab the barrel, and go right to the next steam vent where you will
throw the TNT Barrel to clear the Zingers off of the Banana Token.  Use the
next steam vent to gain height, and then push off to make a jump for the
landform where you get to jump on a Klobber.  Pick up the barrel, throw it
at the Neek, jump to the hot air balloon, and go right to bounce off of a
Flitter to the waiting hot air balloon.  Wait for the Zinger to go lower
then you before you disembark top the right, where you bounce off of a
Flitter to get to a hot air balloon, which you move right so you can jump on
a Neek, and take its hot air balloon.  Get onto the steam vent, move right,
ride to the top of the next steam vent, and then time your moving between
the two Zingers to the next steam vent.  Grab the "G", and then fall almost
the whole way down to the lava before you start across the steam vents (this
is so we can undercut the Zingers).

Once you have risen to the top of the next steam vent, head right to jump
onto the end of level target for your prize.


~~~~~~~~~~~~~~~~~~~~
~~ Squawk's Shaft ~~
~~~~~~~~~~~~~~~~~~~~

Enemies       : Krook, Klomps, Zinger, Kannon
Bonus Rooms   : #20-22
Animal Helpers: Squawks
Difficulty    : 3.5/10


At the start, pick up the Treasure Chest, throw it at the Krook to get the
"K", and then use your roll jump to get the Banana Token.  If you roll jump
far enough out over the pit, you will find a shortcut to the end of level
target.

A Klomp will come after you, and then you will use the Cannon Barrel and
wooden ledges to get to the next platform.  Bust the DK Barrel, roll attack
the three Klomps, and then go left to where you will kill two Krooks before
you use the Cannon Barrel to launch yourself to the wooden steps.  Jump up
when the three Klomps are on the left, roll through them out off the ledge,
and jump to reach a series of Cannon Barrels you must use to reach a Bonus
Barrel while not hitting the Zingers (this will be Bonus Room #20).  Throw
each Treasure Chest at the red Zinger till you find the one that has the
Kremkoin contained within it before time expires.

You return below the three Klomps, so let them go left, and jump up,
followed by a leap into the Cannon Barrel.  Shoot your way up to the next
ledge, jump to the next ledge, then jump to the ledge on the left where a
Dixie only barrel will get you two Banana Tokens, as well as some Bananas.
Bait the lower Krook into chucking its hook at you, roll attack through it,
grab the Treasure Chest, and bust it on the Krook above for a Red Balloon.
Shoot up the three Cannon Barrels, take out the Klampons, and go through the
next Cannon Barrel set.  Hit the Star Barrel, and go to the left edge of the
platform, where you will team up, jump off, and throw your partner to the
Launcher Barrel to get sent to Bonus Room #21, via a Bonus Barrel!  This is a
Cannon Barrel set requiring you to launch yourself up to the top right to get
the Kremkoin.  For the quickest route up, shoot up four times in a row, the
shoot up-right to get the Kremkoin.

You land back at the Star Barrel, so head right to get into a Cannon Barrel
set.  Once you get up to the platform, kill the Krook, collect the "O", and
then bust Squawks out of its container.  touch Squawks to get picked up, and
when you go up the shaft, practice shooting your coconuts from your mouth at
the stationary Zingers.  Bait the Krook into chucking his hook, take him
out, go through the Zinger blockade, grab the "N", and then take out the
next three Krooks.

Fly up the middle between the Neckies, and then bait the Krooks into
throwing, which will have you kill the right one to take the secret passage
it is guarding.  Fly up to the Bonus Barrel to enter Bonus Room #22!  Use
Squawks to clear out the Zingers in this room to get your Kremkoin.  You
will return to the level right through the DK Coin, and you have to return
to the shaft through the same passage.  Head up past the two Neckies, go to
the right, go up, and shoot the Kannon through the floor to get by him.  Go
by the red Zinger blockade, and then run past the three Neckies to get to the
no Squawks sign to receive a Banana Bunch as a prize.  Next, jump into the
Cannon Barrel, and time your shot so your prize off of the target will be
the "G".


~~~~~~~~~~~~~~~~~~~~
~~ Kleever's Kiln ~~
~~~~~~~~~~~~~~~~~~~~

Number Of Hits: 6
Attacks       : throws fireballs, tries to slice you, tries to stab you
Difficulty    : 4.5/10


Kleever will pop out of the lava, with a lava hand holding him aloft as he
hurls three fireballs at you, followed by a Kannonball falling from the
ceiling (use it to hurt Kleever).  Hooks will fall from the ceiling, and you
should immediately start across the lava pit while you get chased by
numerous fireballs.  On the other side, a Kannonball awaits you, so pick it
up, and hurl it Kleever, once again causing those hooks to fall.  Go across
again, pick up the Kannonball, and let Kleever have it.  You did it! Kleever
has been melted down, and you are onto wor... wait, he popped back out!  Now
you must stand still, and wait for him to line up his stab, and when he
comes at you, hop him , and take the hooks across the lava to find another
Kannonball waiting, so pick it up, and use it on Kleever.  He will go crazy,
trying to slice you repeatedly, so go onto the hooks, jumping higher as you
go, and then jump off the far side to find a Kannonball to use on Kleever
when he returns to his calmer, floating self.  Now cross once more in the
same manner as last time, and use the Kannonball on him to cause him to
explode down to his bones!


/-X-X-X-X-X-X-X-X-\
|Kremkoin Count: 24 |
\-X-X-X-X-X-X-X-X-/

 
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